Shop Mobile More Submit  Join Login
About Digital Art / Hobbyist Jasmine DavisFemale/United States Recent Activity
Deviant for 4 Years
Needs Core Membership
Statistics 28 Deviations 6 Comments 397 Pageviews
×

Newest Deviations

SC - Joint Task Force - Justice Banner by JasmineDavis SC - Joint Task Force - Justice Banner :iconjasminedavis:JasmineDavis 1 0 SC - Vista Trade and Exploration Logo v5 by JasmineDavis SC - Vista Trade and Exploration Logo v5 :iconjasminedavis:JasmineDavis 0 0 SC - Joint Task Force - Tactics 101 - SRD by JasmineDavis SC - Joint Task Force - Tactics 101 - SRD :iconjasminedavis:JasmineDavis 1 0 SC - Joint Task Force - Standard Formations by JasmineDavis SC - Joint Task Force - Standard Formations :iconjasminedavis:JasmineDavis 1 0 Blue Rito Commoner by JasmineDavis Blue Rito Commoner :iconjasminedavis:JasmineDavis 10 0 SC - Joint Task Force - Tactics 101 - PIT by JasmineDavis SC - Joint Task Force - Tactics 101 - PIT :iconjasminedavis:JasmineDavis 1 0 UEE Joint Task Force Logo by JasmineDavis UEE Joint Task Force Logo :iconjasminedavis:JasmineDavis 1 0 SC - Joint Task Force - Guild Poster 3 by JasmineDavis SC - Joint Task Force - Guild Poster 3 :iconjasminedavis:JasmineDavis 1 0 SC - Joint Task Force - Guild Poser 2 by JasmineDavis SC - Joint Task Force - Guild Poser 2 :iconjasminedavis:JasmineDavis 0 0 SC - Joint Task Force - Guild Poster 1 by JasmineDavis SC - Joint Task Force - Guild Poster 1 :iconjasminedavis:JasmineDavis 0 0 Star Citizen - Avenger Renegade with police lights by JasmineDavis Star Citizen - Avenger Renegade with police lights :iconjasminedavis:JasmineDavis 1 0 Cynder - Combative Stance - Baseline [Re-upload] by JasmineDavis Cynder - Combative Stance - Baseline [Re-upload] :iconjasminedavis:JasmineDavis 3 0 Cynder - Combative Stance [Re-upload] by JasmineDavis Cynder - Combative Stance [Re-upload] :iconjasminedavis:JasmineDavis 10 4 Star Citizen - BHGN Logo v7 with Black Background by JasmineDavis Star Citizen - BHGN Logo v7 with Black Background :iconjasminedavis:JasmineDavis 2 0 Star Citizen - BHGN Logo v2 with Black Background by JasmineDavis Star Citizen - BHGN Logo v2 with Black Background :iconjasminedavis:JasmineDavis 0 0 Dragon Dynamics / Drakaina logo with blue backdrop by JasmineDavis Dragon Dynamics / Drakaina logo with blue backdrop :iconjasminedavis:JasmineDavis 1 5

Favourites

rovinj XIII by roblfc1892 rovinj XIII :iconroblfc1892:roblfc1892 553 39 Cynder + Dark -Spyro by kimtita Cynder + Dark -Spyro :iconkimtita:kimtita 13 1 Envolee rouge by JessicaSansiquet Envolee rouge :iconjessicasansiquet:JessicaSansiquet 75 6 Bugaboo Pools by artistwilder Bugaboo Pools :iconartistwilder:artistwilder 143 14 Cynder  by LagartuzMEMS1998 Cynder :iconlagartuzmems1998:LagartuzMEMS1998 10 4 Amethyst Storm by MissRiverstyxx Amethyst Storm :iconmissriverstyxx:MissRiverstyxx 123 51 Island by ryky Island :iconryky:ryky 5,805 126 Four Dragons ( speedpaint) by ryky Four Dragons ( speedpaint) :iconryky:ryky 2,076 40 Under the Snow by ryky Under the Snow :iconryky:ryky 3,667 79 Out there by ryky Out there :iconryky:ryky 3,728 77 I will protect you forever by ryky I will protect you forever :iconryky:ryky 4,032 89 Night Sky by ryky Night Sky :iconryky:ryky 3,449 61 Dreams Of Flight (speedpaint tutorial linked) by yuumei Dreams Of Flight (speedpaint tutorial linked) :iconyuumei:yuumei 17,267 451 Re-Imagine by yuumei Re-Imagine :iconyuumei:yuumei 65,084 3,255 The horizont- contest by Kireya The horizont- contest :iconkireya:Kireya 122 19

Groups

This user is not currently part of any groups.

Activity


JTF Badge - Gold and Silver Templates
These are a couple of blank template badges i created from the modified advocacy logo i made for the joint task force player guild of star citizen. I was asked to leave them blank so that badge numbers could be placed on them for use by members of the guild.

Disclaimer: the UEE Advocacy logo (edited for guild use) belongs to Cloud Imperium Games.
Loading...
SC - Joint Task Force - Justice Banner
This is a new wider banner I made for the joint task force of star citizen; I reused old elements to create a wider image. The last image had clipping issues because it was not wide enough.
Loading...
SC - Vista Trade and Exploration Logo v5
This is another revision for the logo I have been working on for the vista trading and exploration inc. guild based on more feedback that was provided.
This was the version that the client chose to use.
Loading...
SC - Vista Trade and Exploration Logo v5
This is a revision for the logo I have been working on for another star citizen guild which I have altered based on their feedback.
Loading...
SC - Vista Trade and Exploration Logo v3
This is intended to be the logo for another star citizen guild that i was asked to create by a friend who wants to help them out.  This is just a rough draft, more detail to come later if the client likes it.
Loading...
This is more of a note regarding my planned projects for the foreseeable future than anything else,

I will probably be working on precision maneuver guides for the Star Citizen guild; the JTF - UEE Joint Task Force. The actual SID for the organization's "primary" RSI site is UEEAJTF, but everyone calls it JTF for short.  Also: Interestingly enough, I have been requested to remove  "Advocacy" from all of the organization posters and guides that I have been working on - The guild used to be called the UEE Advocacy Joint Task Force; now it is just the UEE Joint Task Force; which I thought was kind of strange.

Anyways; I am making these a priority for now since one of the organization leaders has offered to pay me a rather pretty penny for them.  I still am working on a lot of other piece completely unrelated to it; but it will probably be a while before I can get around to actually finishing any of them.

Anyways, most of these pieces will be like; or at least similar to the PIT guide I published here last week: SC - Joint Task Force - Tactics 101 - PIT

Next one I'm supposed to work on is something one of the guild leaders refers to as "shock rams" - not entirely sure what that is even supposed to mean to be honest; but he said he would send me reference footage so I can make the guide for it.  I am at least fairly sure it has something warlock-ish to do with it, since the warlock is one of the only emp ships in the game so far that I know of; and the guild leader who has requested these guides is extremely fond of the avenger as a ship to say the least - he actually seems a bit obsessed with them at times to be honest - One of the only people I know who plays the game who has a whole fleet of duplicate ship models to such an extent; some other members of the JTF guild have done the same thing from what I have heard; but not even near the scale of the one who requested me to make these tactical flight maneuver guides.

It might just be because the guild is almost hellbent focused on capturing / apprehending enemy players like a police force; which doesn't seem very common.  Most of the Star Citizen guilds don't care how they take out their enemies as long as they do, and most of them fly those murderous hornets; not avengers.

Anyways, I think these guides are kind of interesting nevertheless, even if I wasn't getting paid to create them; I just haven't seen many other star citizen guilds that have these kind of guides; most just tend to gloat / advertise their fleets and ships to outsiders all the time - JTF does too, but not nearly as much - the only ships they like to throw out in the public is their excessive pool of avengers, they rarely ever talk about the other ones.  

I am also supposed to be working on a squadron formation guide as well, so I should probably let that fact wrap this up.
I hope these guides are as interesting to you and the other players of Star Citizen as they have been to me

deviantID

JasmineDavis's Profile Picture
JasmineDavis
Jasmine Davis
Artist | Hobbyist | Digital Art
United States
About me:

I enjoy writing, gaming, and making character concept artwork.
When I'm not writing or making artwork, I'm usually playing game. (I must admit - I spend too much time of late doing the latter)

One might say that there is a rather large gap between the different video game genres I enjoy the most - nostalgic classics and science fiction games(Please keep in mind that Atari, SNES, NES, etc. were before my time. (for me, classics were N64, PS1, GameCube, etc. lol) My two favorite "classic" games would be the Legend of Zelda series and the Legend of Spyro trilogy. In fact Cynder, from the Legend of Spyro trilogy, is one of my favorite characters from all classic video games; partially because the visual design looks pretty sleek and cool, but mostly because of tragically flawed protagonists are extremely uncommon in video games aimed towards younger age groups. It also helps, that I absolutely love dragons - because they are awesome! (Although I must confess that I am particularly partial to the western dragon category, specifically)

The Mass Effect trilogy is one of my favorite science fiction games of all time, up until the very ending of ME3; that is. However there is a new science fiction game design project being directed by Chris Roberts called Star Citizen which I have been keeping tabs on ever since I first heard about it - it looks like it is going to be amazing, and possibly redefine the gaming industry. I'm thinking about backing the project later on, if it stabilizes a bit more.

As far as writing goes; I don't usually do "short" pieces and I prefer not to release or publish anything unless it is complete. Same preference applies to my other works of art - partially because my artwork looks very mediocre up until the point that it's nearly finished; mostly due to how I make it.

My Portfolio Overview:

I guess in some ways, I am similar to most "digital" artist nowadays; as all the pieces I do usually start out on paper and then converted to digital format.
However, most of the pieces I have worked on have been themed towards early game development concepts; mostly character designs and illustrations.

My technique for processing character concepts:

Ironically, I struggle to finish decent baseline layers with photo-shop, so I usually try to avoid the need for it; by doing most of my baseline drafts the old-fashioned way - with a pencil and a sketchpad. I usually complete the baseline draft for the focus of my sketches first, usually characters; followed by an ambient baseline sketch, if applicable. I prefer to keep most of my character pieces and commission works with either flat gradient or a relatively simplistic - as I prefer to keep the focus on the character portrayal. After completing all the necessary baselines; I scan it into my computer workstation, so I can then start the digital baseline in photo-shop after converting all the unused space to alpha0 (this doesn't really serve any function immediately - I guess one could say that it is just an OCD of mine). After that I usually lay down a base shading layer, which features a very small color pallet just so I can get a good idea of what general color tones and temperatures I want to show up in that piece. Once I complete my Initial baselines and base shading; I usually move to creating a layer for a very rough lighting pass. The rest can vary depending on the type of character and the level of detail requested by the client.

I prefer to keep my final pass shading relatively simple, usually with a matte finish in general; but I can do other styles if requested by a client.

Lately, I have been taking a lot of jobs from local clients, mostly independent game developers; but not necessarily limited to it. Between this and other changes in my life recently, I don't do online commissions anymore. I might still post some of my artwork pieces here every now and then - but I mostly keep this account for viewing the artwork of others for inspiration.

My current profile picture is cropped from a piece that I did back in 2015 for one of my clients - the character in the image is a "Drakaina" going by the name of Solara (Long story, hard to explain); and is personally one of my favorite among all of the character concepts I have done in the past, even to this very date. Disclaimer: The character portrayed, "Solara", belongs to Matthew Perry; but the piece of artwork itself belongs to me and him both respectively.
Interests

Comments


Add a Comment:
 
No comments have been added yet.